tag:blogger.com,1999:blog-11035872.post115102775170170086..comments2023-05-20T06:01:48.932-04:00Comments on Midnight Coder: DirectPhysics?fallingCAThttp://www.blogger.com/profile/15395982567074185824noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-11035872.post-1151291569734090182006-06-25T23:12:00.001-04:002006-06-25T23:12:00.001-04:00Multi-GPU啊,這是未來的趨勢了。不過我想微軟應該會通吃吧,CPU, GPU, Multi-G...Multi-GPU啊,這是未來的趨勢了。<BR/>不過我想微軟應該會通吃吧,CPU, GPU, Multi-GPU都會支援吧,希望如此,呵呵。fallingCAThttps://www.blogger.com/profile/15395982567074185824noreply@blogger.comtag:blogger.com,1999:blog-11035872.post-1151291561281374562006-06-25T23:12:00.000-04:002006-06-25T23:12:00.000-04:00Multi-GPU啊,這是未來的趨勢了。不過我想微軟應該會通吃吧,CPU, GPU, Multi-G...Multi-GPU啊,這是未來的趨勢了。<BR/>不過我想微軟應該會通吃吧,CPU, GPU, Multi-GPU都會支援吧,希望如此,呵呵。fallingCAThttps://www.blogger.com/profile/15395982567074185824noreply@blogger.comtag:blogger.com,1999:blog-11035872.post-1151102378284947542006-06-23T18:39:00.000-04:002006-06-23T18:39:00.000-04:00希望是用CPU啊未來的game恐怕GPU光算圖就沒多餘資源了還算物理 Orz希望是用CPU啊<BR/>未來的game恐怕GPU光算圖就沒多餘資源了<BR/>還算物理 OrzAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-11035872.post-1151037894434527702006-06-23T00:44:00.000-04:002006-06-23T00:44:00.000-04:00Direct Graphics vs OpenGLDirect Sound vs OpenALDir...Direct Graphics vs OpenGL<BR/>Direct Sound vs OpenAL<BR/>Direct Physic vs ????(ODE???..)<BR/><BR/>不過這樣也好...我們就不用在傷腦經要不要買Physic engine了:)Anonymousnoreply@blogger.com