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Midnight Coder
Wednesday, October 13, 2010
Stage 3 Clear, OGLES Vertex & Pixel Shader are Done.
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這禮拜的感恩節long weekend, 終於將Vertex&Pixel Shader部分完成. 基本上整個引擎程式碼都跟PC版完全相同, 只有shader部分得改寫為GLSL. 接下來應該會繼續來完成物理引擎部分.
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fallingCAT
Toronto, Ontario, Canada
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